I was just the potential victim of a classic New York scam. I was walking back to my office from a visit to the Mac Store on 59th Street and 5th Avenue at 3pm. On 53rd Street between 6th and 7th avenues, I brush against another pedestrian walking very slowly to my right. I literally…
Search Results for: "second life"
Convenient simulation of an Inconvenient Truth (redux)
Back in June I blogged about the amazing working ecosystem called Svarga that Laukosargas Svarog had created in Second Life. I concluded that : While global warming might be an inconvenient truth that people don’t want to face, creating more interactive, fun ways for people to learn about how the Earth operates might help convince…
The Virtual Lounge : Where all the cool kids log-in
Yesterday I was reading a Clickable Culture blog entry about a pop music-oriented virtual environment called "The Lounge," developed by "adverworld" creators Doppelganger. I decided to go check it out.
The Metaverse as Civic Space
Reflecting on last week’s Metaverse event at Eyebeam, it seems to me that one aspect that was barely touched upon was the idea of the metaverse as a new form of civic space. The virtual agora, if you will. Prokofy Neva got closest, talking about the need for gathering places and a common rule of…
Notes from Metaverse Meet-up
As I noted earlier today, a crowd of 100-some people gathered for a “metaverse meet-up” at the Eyebeam Open Lab in Chelsea last night. Billed as “Everything You Ever Wanted to Know About the Metaverse but Were Too Afraid To Ask” this event was an off-shoot of the Metaverse Roadmap Project, a “public ten-year forecast…
Pics from Metaverse Meet-up in New York
About 100 people crowded into the Chelsea office of Eyebeam Open Lab yesterday evening to hear a fascinating assortment of virtual world denizens, entrepreneurs, journalists and futurists talk about the present and potential futures of the “metaverse.” Billed as “Everything You Ever Wanted to Know About the Metaverse but Were Too Afraid To Ask” this…
Teens organize SL Maze to educate about child sex trafficking
Those cool folks at Global Kids in the Teen Grid of Second Life organized a virtual sit-in and interactive maze to educate teens about the important issue of child sex trafficking. Part of the event was a fundraiser for the anti-slavery non-profit the Polaris Project, which has launched a viral activist initiative called "Slavery Still…
SL book signing with Play Money author Julian Dibbell
Today Julian Dibbell did an in-world book signing and Q&A for his new book Play Money. In an interesting twist, Julian not only is selling a virtual version of his book in Second Life, he also has a two-for-one deal to get both the virtual and real versions of the book for 6250 Lindens (about…
Kaneva entering the MMORPG market
I somewhat randomly came across the "World of Kaneva," a new multi-user online virtual environment still in development (i.e. vaporware.) Kaneva itself is a channel-based hosting service for videos, blogs, photos and other multi-media content, still in the beta-phase. They appear to be trying to dominate various kinds of e-business at the time, going up…
Virtual Relay for Life nets $38,000 for American Cancer Society!
Tao Takashi reports on his blog that this year’s Second Life "Relay for Life" benefit for the American Cancer Society raised more than $38,000 this weekend! That’s a tremendous increase from the $6,000 raised last year! I was super busy this weekend, but stopped in briefly to check out all the fun and drop some…