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Category: Virtual Worlds

Vegas, Baby, Virtual Vegas!

Posted on June 13, 2006 by

I finally got a chance to visit the Second Life Las Vegas sim last night, launched not long ago.  It’s a fun simulation of the real thing, at least in its current family-friendly incarnation.  I.e. lots of opportunities for shopping, theme park rides, and photo ops rather than drinking, whoring and gambling.  My first stop…

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Second Life Statistics Debates

Posted on June 12, 2006 by

My posting (and others) about Second Life reaching the "quarter million residents" figure has generated quite a lot of discussion and debate about the meaning, if any, of this statistic.  On the Second Life forums [viewable by registered SL residents only], most of this debate is centered on the proliferation of "alt" accounts by residents…

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A quarter million Second Life residents can’t be wrong

Posted on June 10, 2006 by

Sometime between 1AM and 7AM EST today, we reached a major milestone in Second Life development: a quarter of a million residents. That’s a nice achievement to celebrate during Second Life’s third anniversary coming up at the end of the month. While 250,000 residents might seem like a pretty small figure compared to World of…

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Posters in Second Life on organizing effective multi-verse events

Posted on June 8, 2006 by

As I have blogged about previously, I have started a wiki page on the Second Life Education wiki on the subject of   “Best Practices for RL/SL Events” . More ideas have been trickling in, and I’ve been making the page a bit easier to read.  Now SL resident Milosun Czervik (that’s him besides me in…

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Real places in Second Life: the Seattle Space Needle

Posted on June 7, 2006 by

I visited today a tremendous recreation of the Seattle Space Needle in Second Life created by Mattias Faulkner. It’s clearly the result of a lot of work and planning on his part to get the design and scale just right.  It’s a lovely structure in real life, and no less so in simulation.  The difference…

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Art re-mixed in Second Life

Posted on June 6, 2006 by

Fresh from my first prim building class in Second Life, I found out about a new Free Culture / Creative Commons art re-mix event in SL.  They are asking people to take art displayed at a couple of CC exhibitions at NYU and Harvard, manipulate and display the art in-world and take a picture of…

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Second Life swallows the web

Posted on June 5, 2006 by

Now that the new version of Second Life  supports an in-world mozilla web browser, we soon will be able to web surf without leaving the confines of virtuality.  Like all things, there are new opportunities and potential problems associated with an in-world browser, i.e.: Con: Potentially new viruses and trojan horses being propogated in-world Con:…

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The Second Life Theme Song!

Posted on June 1, 2006 by

My pal Frankyboy, aka Ill Bixby of Ill Clan Productions, tells me that his crew have gone back to the mixing board and uploaded the unofficial Second Life Theme Song for your listening pleasure.  This little ditty was originally recorded as background to episode eight of their machinima talk show "Trash Talk" that was filmed…

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Convenient simulation of an Inconvenient Truth?

Posted on June 1, 2006 by

Just checked out the Second Life island of Svarga, lovingly designed by Laukosargas Svarog with its own virtual ecosystem.  Laukosargas not only created virtual flowers and trees that grow, she also populated the island with bees that pollinate the flowers, clouds that bring rain, and sun-lit and shady areas with different growth patterns.  It’s the…

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Pics from Tech & Mech Fashion Show

Posted on May 27, 2006 by

Just got back from a sweet "tech and mech" fashion show in Second Life.  Organized by Adri Saarinen and sponsored by Emerald Gardens Fashion Center, the runway show featured cyberpunk, steampunk, and futuristic tech created by B. Cyberpunk, Quixotic Trance, C-Tech, Szentasha Fashions, Dead Punk, YadNi Monde, and Goblin Industries.  Click here to see my…

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A History of the Jazz Split

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